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Counter strike source help
Counter strike source help








counter strike source help
  1. #COUNTER STRIKE SOURCE HELP HOW TO#
  2. #COUNTER STRIKE SOURCE HELP CODE#

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  • counter strike source help

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    counter strike source help

    The most common causes of this issue are: I'm new to AHK so I had to use a lot of resources and my knowledge of other program languages to get this script working, so it's likely not using a lot of built in functions available from AHK.Your IP address has been temporarily blocked due to a large number of HTTP requests. or if console captures in the sequence "The current map is: " and the map changes with "Map: " before the next "The current map is: " appears, it'll use the previous maps name (because of the order I put in the script I should have used a loop to pick the largest line number and select that as mapname, but I had problems with the EOF because of blank lines in the console. if you switch between different servers and map names, the variable will capture conflicting names. I didn't put a lot of effort into GIGO and other types of errors, which may arise ie. If it is unable to capture the name, it'll use a default mapname of "default". If no demos folder exists in the cstrike directory, it'll create one for you. It'll automatically store the demos and their console logs (from previous rounds) into the demos folder. It doesn't automatically partition demos at this time, so the user will have to hit the addition key every time to end the previous demo and start a new one this is recommended so the user wont have long demos. You start demos pressing the numeric key "addition" (it'll stop the previous one too). So far, it has had a decent success rate.

    counter strike source help

    MsgBox, Condump was successfully moved and named to %time%_%mapname% If (RegExMatch(LastLine,"i)^Map: (.*)", MapName)) įileMove, %f1%, C:\Program Files (x86)\Steam\SteamApps\common\Counter-Strike Source\cstrike\demos\%time%_%mapname%.txt

    #COUNTER STRIKE SOURCE HELP CODE#

    Next we have where the code starts breaking. PlayerName := "XXXX"ĬonsolePath := "D:\Games\Steam\steamapps\common\Counter-Strike Source\cstrike\console.log"įormatTime, time, %A_Now%, MM-dd-yy_hh-mmtt It's pretty basic, so there's no big surprise it works as intended. This is the first part of the code that works perfectly, without any issues at all.

    #COUNTER STRIKE SOURCE HELP HOW TO#

    I can't figure out what's wrong with the code, or how to fix it. If I removed those lines of code, the script runs idealy, however it cannot pull the current map name from the console log. I'm running into a few errors with the script when it comes to reading the console.log file in order to find the current map name. I've since taken it and tweaked it a bit for the gaming community I play with on Counter-Strike: Source. This code was originally obtained from and writted to work with Counter-Strike: Global Offensive.










    Counter strike source help